Kenichiro ashida biography channels
Kenichiro Ashida is current employee of Nintendo Company Limited, having worked mainly in the development department during his time with the company.!
How the Wii was born
Of course, performance was still an issue.
Takeda pointed out that increasing the CPU performance was still a goal, and the team was aiming at "high performance, low power" rather than looking for economy on both sides.
Credited on 5 games ; Pokémon Channel (, GameCube), Artwork ; Pokémon Stadium 2 (, Nintendo 64), Original Pokémon Stadium Staff ; Pokémon Stadium (
The Wii's CPU, while retaining compatibility with the GameCube's G3-inspired Gekko chip, will have additional features and performance that developers will be able to take advantage of. In addition, of course, there is the motion-sensitive controller technology, which adds a new dimension to game play.
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The design of the case
The discussion then centered around the physical design of the console itself.
The GameCube design, with its bright colors and convenient handle, was often dismissed as looking too "toy-like" for adult consumers. While the design was deliberate and served its purpose for the time, Nintendo realized that as the core group of gamers gets older, there is a dem